Wednesday, October 8, 2008

Weather Systems

Here is how our system is going to work.

The entire planet starts off as just rock.
Through terraforming you change the planet into something livable.

Once done there will be a certain level of atmosphere pressure and humidity.

To create weather on these systems will require a rotation and a sun. What will then happen is as the sun goes around the planet it will shine on some of the parts of the planet.

The sun will then heat areas of the planet that it is shining on. The closer and more direct the sun is beating on it the more it will heat up. air will gain the characteristics of the earth it is currently over. Therefore if it is shining on dry land it will become warmer and dryer and if it's shining on water it will gain moisture. So if it moves across cooler land it will begin to cool down and release the moisture.

So the game plan for myself is to work with a group member for a bit and get a sun and rotation working than from there compare normals and distance. From there it will be developing the weather system getting the earth and air to react to the sun. After thats done work will begin on getting the ground levels to react with the various temperature levels.

Work needs to ramp up. As far as I know all of us have been laxed on the amount of work we have been putting into this. Things need to be kicked up a gear. Myself included

2 comments:

Travis said...

Aww, so you are going to go with the sun? I recall you saying that you didn't want to have to deal with that. Sucks eh? Oh well...

This weather idea/terraforming thing sounds really cool! I'm all for it! I totally don't mind putting off our little game if you and your programming buddies are going to kick microcausm up a notch!

Woo hoo!

freethephoenix said...

We could ramp up your workplace with Zombies!! Brain eating zombies... mwah ha ha ha ha